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The Cult of Done

Felicia Day Tweeted about this earlier today: The Cult of Done. I'm spreadin' it around because it just shivered me timbers:

The Cult of Done's manifesto reads a heck of a lot like Finite and Infinite Games, one of my favorite books ever.

For instance, compare:

There are two kinds of games, finite and infinite games. A finite game is played for the purpose of winning, and infinite game for the purpose of continuing the play.

with:

The point of being done is not to finish but to get other things done.

One commenter on the original blog post says, not unreasonably: "Let me know when you design an airplane, or automobile, or CAT scanner, or fire extinguisher, or elevator, or SCADA system, or microwave oven using this method, so I can be certain never to use it."

To which another commenter, also quite reasonably, responds: "I think nay-sayers are missing the point. It's perfectly possible to apply this to large, technical projects. You just need to break them down into smaller chunks. Chances are you were doing this anyway; this is a great mantra for keeping momentum going."

And that's Project Empty in a nutshell. Thin-slice it, get it done.

Bre Pettis, the blogger, has a couple of nice posters to print or set as wallpaper. Me, I've made a Wordle:

Wordle: The Cult of Done Manifesto

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